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This was a project I embarked on in order to port an old college raytrace project from C++ to JavaFX. The original supported OpenMPI clustering, whereas the port supports multithreading (multicore computers were not common at the time of the original implementation). Additionally, this includes antialiasing, soft shadows, and support for high-dp…
This was a project I embarked on in order to port an old college raytrace project from C++ to JavaFX. The original supported OpenMPI clustering, whereas the port supports multithreading (multicore computers were not common at the time of the original implementation). Additionally, this includes antialiasing, soft shadows, and support for high-dp…