fidelityfx
Here are 24 public repositories matching this topic...
Mod to replace original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
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Oct 13, 2022 - C++
A Community Guide to getting all your Accessories, Games, Emulators, and Gaming Tips for your Asus ROG Ally Gaming Handheld.
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May 11, 2024 - C#
A set of AMD provided GPU effects with provided source and sample implementations
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Jul 15, 2021
Contrast Adaptive Sharpening (CAS)
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Jul 15, 2021 - C
Single Pass Downsampler (SPD)
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Oct 15, 2022 - Objective-C
Combined Adaptive Compute Ambient Occlusion (CACAO)
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Apr 28, 2021 - C++
AMD FidelityFX Super Resolution plugin for Flax Engine
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Oct 2, 2026 - C
Welcome to the FidelityFX SDK. This special branch of the FidelityFX SDK contains the initial open source release of FidelityFX Super Resolution 3.0
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Dec 15, 2023 - C++
Open-source AMD Fluid Motion Frames (AFMF) for Linux: a Vulkan implicit layer that doubles the frame rate of any game, Proton or native, with FidelityFX Optical Flow. Tuned on RDNA4/RDNA3 with RADV; no game integration, no kernel module, no driver patch.
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Sep 22, 2026 - C
Fast, lightweight, and beautiful image viewer for Windows. Features high-quality image scaling, real-time AI upscaling (Upscayl), shader color adjustments, 360° spherical panorama, HDR tone-mapping, and native support for AVIF, JXL, HEIF, PSD, DDS, and RAW.
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Oct 6, 2026 - C++
A 3rd person shooter, this was a solo university assignment in Games design and development. Feel free to use it as a template for your own projects.
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Jul 1, 2025 - C++
DLSS 5 on AMD — even in games that never had DirectX 12. Built and first tested on Radeon RX 7600 with GTA San Andreas.
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Sep 8, 2026 - PowerShell
Windows port of bbport: runs Bloodborne (PS4, CUSA03173 v1.09) natively on PC with a shadPS4-derived Vulkan renderer and FSR 3.1/4 upscaling. Work in progress.
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Oct 7, 2026 - C++
Experimental DXGI/D3D11 post-processing plugin for Euro Truck Simulator 2 and American Truck Simulator, with photoreal grading, 3D LUTs and RCAS sharpening.
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Oct 7, 2026 - C++
Rust bindings for AMD’s FSR SDK, providing low-level FFI and safe Rust abstractions for the modern FidelityFX API, targeting FSR 3 and FSR 4 on DX12. AI-orchestrated.
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Sep 28, 2026 - Rust
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