I am a computer scientist primarily researching network measurement, performance, and security.
I am also a game developer, and creator of FOSS libraries for GameMaker.
| DoS Mitigation | Tools for Denial-of-Service mitigation research |
| Network Measurement | Network Measurement Tools |
| RFC Search | Search the full text of IETF RFCs to find occurances of a given string |
| ifname Helpers | Assorted helper scripts to get interface names and numbers corresponding to local and remote IPs |
| RunGML | A Lisp-like language embedded in GameMaker and programmed in JSON. Facilitates debugging, live coding, modding support, secret hiding, and more. |
| STAGING | Sequenced Task Automation for Game InitializiNG. Helps divide startup tasks into chunks instead of trying to initialize everything in a single frame. Includes full support for asynchronous tasks. |
| PostFX | Post-Processing Effect Management Library for GameMaker. Streamlines the process of applying a series of shaders to the full display of a game at the end of the draw pipeline. |
| Tile Expand | Expands a 5-tile set to a 47-tile set for autotiling in 2D games. Engine agnostic. |
| Tools | Miscellaneous small helpful tools. Including:
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| Verbosify | Run a bash script and send email and OS X notifications about its exit status |
| Freezer Monitor | Enables the use of a Raspberry Pi to monitor scientific laboratory freezers |
| Misc. | Just for fun |


