Tags: pleiondev/forge2d
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chore(release): Publish packages (flame-engine#121) Prepared all packages to be released to pub.dev Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
chore(release): Publish packages (flame-engine#118) Prepared all packages to be released to pub.dev --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com>
chore(release): Publish packages (flame-engine#112) Prepared all packages to be released to pub.dev Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
- **FIX**: Loosen constraints on vector_math to ^2.1.4 ([flame-engin… …e#108](flame-engine#108)). ([c2ca615](flame-engine@c2ca615))
- **FIX**: Destroy and create bodies after step is done ([flame-engi… …ne#106](flame-engine#106)). ([92c7ccb](flame-engine@92c7ccb)) - **FIX**: Fix CircleShape.computeDistanceToOut and add some tests. ([flame-engine#100](flame-engine#100)). ([584a07e](flame-engine@584a07e))
- **FIX**: Depend on any test version. ([1f80bf3](flame-engine@1f80bf3… …))
- **FIX**: Lower meta bounds. ([39987d8](flame-engine@39987d8))
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