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A sound director working between cinema, music, and code.

I compose, record, edit, mix, and build instruments for cinema, performance, and live music. My practice moves between film sound, music production, and creative tooling — usually somewhere around Ableton Live, Max4Live, audiovisual systems, and the people performing with them.

Based in Palmas, Tocantins, Brazil. Trained in Sound Science and Technology at Universidade Lusófona in Lisbon. My practice is deliberately generalist: I care about the idea, the signal path, the interface, and the final experience.

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Currently building

RC Surface

An Ableton Live Extension that turns any phone browser into a wireless MIDI + multi-sensor controller for Ableton Live: performance pads, two XY pads (one with physics), motion, orientation, audio, and vision mappings.

Source · Project page

RC Surface stars PolyForm Noncommercial license RC Surface last commit

RC Setlist

Source-available Ableton Live extension that turns Arrangement locators into an operator setlist. Synchronized lyrics, tempo and click feedback, guarded transport, and a stage view served on the local network.

Source · Project page

RC Setlist stars PolyForm Noncommercial license RC Setlist last commit

Ableton MCP Server

Model Context Protocol server for Ableton Live. Exposes 97 tools over TCP & WebSockets for AI agents (Claude, Antigravity, Codex) and developers to query, analyze, drive, and automate Live Sets.

Source · Project page

Ableton MCP stars MIT license Ableton MCP last commit

Sound & Code — Portfolio

Selected work across cinema, music production, live sound, generative audiovisual practice, and creative tools — with full project notes, credits, images, and links.

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Practice

  • Film sound — sound direction, editing, design, dialogue, mixing, and location sound for film, animation, documentary, and television.
  • Music production — composition, recording, production, mix, and master for independent artists and live sessions.
  • Creative tools — Max/MSP, Max4Live, Web Audio, MIDI, OSC, sensors, and interfaces built for real performance contexts.
  • Generative audiovisual work — reactive systems using Hydra.js, Max, Ableton Live, and browser technologies. See the work on fxhash.

Selected tools

Audio & post Pro Tools · Ableton Live · Reaper · Ardour · location sound · ffmpeg
Creative coding Max/MSP · Max4Live · TouchDesigner · Hydra.js · live coding
Web & protocols JavaScript · TypeScript · Astro · Web Audio API · MIDI · OSC · MediaPipe

Find me

The fastest routes are email, LinkedIn, or Discord at @gabworm. For credits and finished work, visit ntworm.github.io or IMDb.

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“I do it because I love it, and I love it because of who I am.”

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Sound direction, music production and creative tooling. Always building.

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