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2 changes: 1 addition & 1 deletion design/ErrorHandling.md
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Expand Up @@ -265,7 +265,7 @@ If an error is not captured by an error scope, it is passed out to the enclosing

If there are no error scopes on the stack, `popErrorScope()` throws OperationError.

If the device is lost, `popErrorScope()` always rejects.
If the device is lost, `popErrorScope()` always rejects with OperationError.

\* Error scope state is **per-device, per-execution-context**.
That is, when a `GPUDevice` is posted to a Worker for the first time, the new `GPUDevice` copy's error scope stack is empty.
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2 changes: 1 addition & 1 deletion spec/index.bs
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Expand Up @@ -1620,7 +1620,7 @@ partial interface GPUDevice {
</script>

{{GPUDevice/popErrorScope()}} throws {{OperationError}} if there are no error scopes on the stack.

{{GPUDevice/popErrorScope()}} rejects with {{OperationError}} if the device is lost.

## Telemetry ## {#telemetry}

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