Actions: godotengine/godot
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ObjectDB multi-threading performance and safety
🔗 GHA
#96646:
Pull request #122322
synchronize
by
NoctemCat
Find in Files support for built-in resources
🔗 GHA
#96637:
Pull request #121945
synchronize
by
TheDying0fLight
EditorSettings property metadata methods
🔗 GHA
#96631:
Pull request #122472
synchronize
by
DaveTheEggman
SpringBoneSimulator3D
🔗 GHA
#96629:
Pull request #122470
synchronize
by
DaveTheEggman
ReflectionProbe's intensity property below 1.0 not reducing the strength of its ambient light condition
🔗 GHA
#96628:
Pull request #122474
synchronize
by
DaveTheEggman
EditorSpinSlider::get_minimum_size() & EditorSpinSlider::_draw_spin_slider()
🔗 GHA
#96627:
Pull request #122475
synchronize
by
DaveTheEggman
SpotLight3D/OmniLight3D light_projector doesn't render when shadow_enabled is false
🔗 GHA
#96626:
Pull request #122477
synchronize
by
DaveTheEggman