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More items
Comfortable display density
Compact display density
X3D: reject colorIndex longer than coordIndex in add_color
#6907
·
kalt2212
opened
Oct 8, 2026
·
·
2
CSM: reset per-channel key count on each $points section (heap out-of-bounds write)
#6906
·
mounichalla06
opened
Oct 8, 2026
·
·
2
MMD: validate PMX vertex and bone-parent indices (out-of-bounds read)
#6905
·
mounichalla06
opened
Oct 8, 2026
·
·
4
ASE: bound per-vertex bone index before indexing bone arrays (out-of-bounds write)
#6904
·
mounichalla06
opened
Oct 8, 2026
·
·
2
MD5: validate keyframe-component span in LoadMD5AnimFile (out-of-bounds read)
#6903
·
venkatchalla06
opened
Oct 8, 2026
Contributor
·
·
2
Q3BSP: bound iFaceVertexIndex before indexing m_Indices (OOB read)
#6901
·
venkatchalla06
opened
Oct 7, 2026
Contributor
·
·
5
Update the Delphi port for current Assimp and complete the C API
Ports
#6895
·
nickykitchingman
opened
Oct 2, 2026
Contributor
·
·
4
cover the non-indexed degenerate primitive paths in glTF2 face assembly
glTF2.0
#6894
·
zayeem06
opened
Oct 2, 2026
Contributor
·
·
4
bound skin and bone index in m3d populateMesh weight-count pass
M3D
#6893
·
zayeem06
opened
Sep 30, 2026
Contributor
·
·
3
reject out-of-range index in opengex handleIndexArrayNode
OpenGEX
#6892
·
zayeem06
opened
Sep 29, 2026
Contributor
·
·
4
Fix memory leak of importer object
X3D
#6891
·
arthurscchan
opened
Sep 29, 2026
Contributor
·
·
2
OSS-Fuzz: Add new fuzzer targets x3d importer
X3D
#6890
·
arthurscchan
opened
Sep 29, 2026
Contributor
·
·
2
Fix heap-buffer-overflow in MSZIP decompression of X files
X
#6885
·
PGZXB
opened
Sep 25, 2026
Contributor
·
·
1
5
Blender: validate enum fields read from the file before storing them (#6760)
Blender
#6883
·
1820893135-pixel
opened
Sep 23, 2026
·
·
1
5
PLY: ABI-safe 3DGS side channel + point-cloud faces / naming
PLY
#6882
·
aidazsolt-bot
opened
Sep 22, 2026
Contributor
·
3 of 9 tasks
·
·
11
GEO: add Videoscape importer (.geo / .3dg / .gour)
Videoscape
#6881
·
aidazsolt-bot
opened
Sep 22, 2026
Contributor
·
2 of 8 tasks
·
·
1
15
Add SkpImporter: native SketchUp (.skp) import via OpenSKP
AI generated
Sketchup
#6880
·
iamahsanmehmood
opened
Sep 22, 2026
·
·
35
LWO2: keep VMAP channel storage in sync with the point list
LWO
#6865
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
4
BVH: index into mNodes instead of holding a reference across recursion
BVH
#6864
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
2
LWO2: validate inner BLOK sub-chunk length against its parent
LWO
#6862
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
6
Q3D: bound element counts by remaining file size before allocating
Q3D
#6861
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
9
glTF: check accessor extraction and index counts in ImportMeshes
glTF1.0
#6860
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
9
LWO/LWS: fix out-of-bounds iterator in AnimResolver::UpdateAnimRangeSetup
LWO
LWS
#6858
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
2
glTF2: fix heap-buffer-overflow on primitives with too few indices
glTF2.0
#6856
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
1
2
Fix signed integer overflow in Q3D scene-chunk skip size
Q3D
#6855
·
iliasabk
opened
Sep 16, 2026
Contributor
·
·
4
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