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Commits on Apr 6, 2026
Fix spr_smog filenames
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Commits on Jul 16, 2025
Documentation
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Commits on Jan 27, 2025
Merge pull request #22 from Ishigh1/patch-1
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Merge pull request #24 from Ishigh1/bombchu-targets
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Commits on Jan 10, 2025
Made bombchu targets readable
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Commits on Jan 9, 2025
Removed inaccurate documentation
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Fixed inaccurate documentation in enemyData.s
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Commits on Jan 8, 2025
Updated a filename in documentation
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Commits on Oct 31, 2024
Update interactableTiles.s
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Commits on Jul 27, 2024
Documentation regarding gfx loading with LCD enabled
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Commits on Jul 5, 2024
Moved more macros to include/macros.s
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Removed crusty old comments
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Increased length of separator comment lines from 80 to 100
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Changed format of warp data
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Commits on Jul 4, 2024
Removed some crusty old comments
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Moved treasure macros into macros.s
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Documented sign text file
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enemyData.s & interactionData.s now use continue bit macro
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Changed room flag variable names for seasons
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Moved dungeonsUsingToggleBlocks.s to ages subdirectory
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Renamed "objectTypes.s" files to objects.s
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Created "common" subdirectory for constants
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Stop using spaces in front of m_section macros
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Commits on Jul 3, 2024
Changed object naming scheme
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Update tile property comments
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c351432
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Renamed tileProperties folder to tile_properties
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Use new dbrel macro for relative byte offsets
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Added comment to conveyorItemDropTiles.s
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Renamed some tile collision data files
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Improved documentation for tile collision data
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f5f48aa
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Gave collision tables more descriptive names
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Moved collision-related data into collisions/ folder
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Commits on Jul 2, 2024
Removed unnecessary comments
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Renamed some graphics
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Commits on Jun 29, 2024
Better documentation for tilesets.s
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