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Commits on Sep 21, 2026
MeshAlgo : Anchor the first vertex in `MeshAlgo::reverseWinding()`
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Commits on Sep 2, 2026
FileSequenceFunctions : Fix error in ls() for sequences starting with #
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Commits on Aug 11, 2026
PathMatcher : Add `in` and `containing`
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Commits on Aug 4, 2026
PointInstancer : Add `instanceAttributes()` method
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Commits on Jun 15, 2026
PointsAlgo : Preserve input properties in `deletePoints()`
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PointInstancer : Add first-class PointInstancer type
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PrimitiveVariableBinding : Bind IndexedView
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99d489d
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Commits on Jun 12, 2026
RunTimeTyped : Always allocate dynamic TypeIds for Python classes
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johnhaddon
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ClassParameter, ClassVectorParameter : Use dynamically allocated TypeId
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johnhaddon
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murraystevenson
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22999c8
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Commits on Mar 27, 2026
CurvesAlgo : Support pinned curves in `resamplePrimitiveVariable()`
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CurvesPrimitiveEvaluator : Support pinned curves
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CurvesAlgo : Add utilities for dealing with pinned curves
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Commits on Mar 24, 2026
CurvesPrimitive : Add WrapMode enum
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CurvesAlgo : Fix handling of periodic curves in `deleteCurves()`
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Commits on Feb 25, 2026
Remove RadixSort.h
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76737c3
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Remove SweepAndPrune.h
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c30e657
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Commits on Feb 20, 2026
Prefer `static_cast` to `BOOST_STATIC_CAST`
johnhaddon
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9f42fa2
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Commits on Feb 18, 2026
Canceller : Allow cancellers to be chained
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2100fb4
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Commits on Jan 19, 2026
Merge branch 'RB-10.6'
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Commits on Jan 16, 2026
IECore::MurmurHash::append : Fix bug with Imath::Box in GCC
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Merge branch 'RB-10.6'
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45e5018
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Commits on Jan 9, 2026
TBBBinding : Remove `tbb_task_scheduler_init` wrapper
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11b9348
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Commits on Dec 18, 2025
CoordinateSystem: Backwards compatibility
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bbd4a07
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Commits on Dec 8, 2025
Switch to using RampData for shader parameters instead of SplineData
danieldresser-ie
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2330dbb
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IECore : Add Ramp and RampData classes
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fec26b8
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Commits on Dec 3, 2025
ShaderNetworkAlgo : Remove functions deprecated in 10.4.7.0
danieldresser-ie
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21eaf50
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Add a basic test for how splines work in SCC currently
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5d1bedc
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Commits on Oct 22, 2025
ShaderNetwork : Allow escaped string substitutions to work correctly
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Commits on Oct 21, 2025
ShaderNetworkAlgo::expand/collapseSpline : Support Prman convention for shaders prefixed with "Pxr"
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johnhaddon
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a00b37a
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Commits on Jul 24, 2025
SmoothSkinningData : Remove, along with associated Ops and Parameters
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Commits on Jul 23, 2025
Remove MotionPrimitive
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ea2f249
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Light : Remove
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Group, Transform, AttributeState : Remove
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Font : Remove `meshGroup()` method
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5437f06
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Remove IDXReader
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