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float contrast(float mValue, float mScale, float mMidPoint) {
return clamp( (mValue - mMidPoint) * mScale + mMidPoint, 0.0, 1.0);
}
float contrast(float mValue, float mScale) {
#!/bin/bash
read_var() {
VAR=$(grep $1 $2 | xargs)
IFS="=" read -ra VAR <<< "$VAR"
From JimDabell's comment on Hacker News: https://news.ycombinator.com/item?id=18355568
--------
Off the top of my head, these are the kinds of things engineering managers often have to deal with:
The MIT License
Copyright © 2010-2016 three.js authors
Permission is hereby granted, free of charge, to any person obtaining a copy
Forked from floodsung/Deep-Learning-Papers-Reading-Roadmap
Deep Learning papers reading roadmap for anyone who are eager to learn this amazing tech!
Python
Forked from gamecook/phaser-project-template
This is a simple project template I created to help add a structure to your next Phaser game.
JavaScript
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