April 19, 2020 – April 26, 2020
Overview
7 Pull requests merged by 5 people
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Merged
#5979
Replace unmaintained support libraries with new androidx
Apr 22, 2020 -
Merged
#5985
Create interfaces for Audio and Input on Android backend
Apr 21, 2020 -
Merged
#5925
Allow 64k vertices Meshes
Apr 21, 2020 -
Merged
#5815
LWJGL3: Window positioning fixes.
Apr 20, 2020 -
Merged
#5906
Remove unnecessary code for android min sdk <14.
Apr 20, 2020 -
Merged
#5990
Use logger instead of printing to standard out
Apr 20, 2020 -
Merged
#6005
Replaced static launch screen images by StoryBoard
Apr 20, 2020
7 Pull requests proposed by 3 people
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Proposed
#6009
correct bug in Matrix3 setToRotation
Apr 21, 2020 -
Proposed
#6013
Create interfaces for Audio and Input on MobiVM backend
Apr 22, 2020 -
Proposed
#6014
Create interfaces for Audio and Input on Lwjgl backend
Apr 22, 2020 -
Proposed
#6015
Rename Android Audio and Input implementations
Apr 23, 2020 -
Proposed
#6016
Makes ios-moe generated by gdx-setup.jar work
Apr 24, 2020 -
Proposed
#6017
Create interfaces for Audio and Input on GWT backend
Apr 24, 2020 -
Proposed
#6018
Create interfaces for Audio and Input on Lwjgl3 backend
Apr 24, 2020
8 Issues closed by 4 people
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Closed
#5675
[1.9.9] Change in DragAndDrop causes NPE
Apr 25, 2020 -
Closed
#6020
Issue in DragAndDrop class
Apr 25, 2020 -
Closed
#5393
AndroidFragmentApplication.java with AndroidX Not compatible
Apr 22, 2020 -
Closed
#6010
Monitor refresh rate changes when I close the game
Apr 21, 2020 -
Closed
#6008
How to use gl30 pbo ?
Apr 21, 2020 -
Closed
#5904
Starting April 2020, apps submitted to the App Store must use an Xcode storyboard.
Apr 21, 2020 -
Closed
#5905
[Scene2D] Slider changes position/value on touchUp when knob has different size drawable styles
Apr 20, 2020 -
Closed
#5845
[LWJGL3 - Windows] Window does not maximized as expected
Apr 20, 2020
4 Issues created by 4 people
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Opened
#6019
GWT - pixmap.drawLine() produces "antialias like" artifacts
Apr 24, 2020 -
Opened
#6012
Add getTiles in TileMapTileSet
Apr 22, 2020 -
Opened
#6011
An error about GL30.GL_PIXEL_PACK_BUFFER
Apr 21, 2020 -
Opened
#6006
Android implementation is missing regular immersive mode
Apr 20, 2020
12 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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7 new comments
Open
#5999
box2D World.java contact listener method, dont affect addr if no listener
Apr 20, 2020 -
6 new comments
Open
#5251
Metal port since Apple is deprecating OpenGL
Apr 20, 2020 -
2 new comments
Open
#5996
Unable to run libgdx on JDK 14
Apr 23, 2020 -
2 new comments
Open
#5556
libgdx/jnigen armhf/aarch64 native build support
Apr 23, 2020 -
2 new comments
Open
#5739
Get game controller id/index assigned by backend
Apr 22, 2020 -
2 new comments
Open
#5914
Added TextureArraySpriteBatch
Apr 26, 2020 -
2 new comments
Open
#5989
Fix android gap in music when looping
Apr 20, 2020 -
1 new comment
Open
#5948
Update box2d
Apr 21, 2020 -
1 new comment
Open
#5698
Improve code formatting
Apr 25, 2020 -
1 new comment
Open
#5840
Merge difference and delete stale branch
Apr 23, 2020 -
0 new comments
Open
#5976
Android backends as android library
Apr 22, 2020 -
0 new comments
Open
#6002
TextureView option for android backend.
Apr 20, 2020