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WEBGL_compressed_texture_s3tc WebGL extension #28

Description

@github-actions

This GitHub issue is for collecting web developer signals for WEBGL_compressed_texture_s3tc WebGL extension.

The WEBGL_compressed_texture_s3tc extension for WebGL 1.0 and 2.0 contexts adds S3TC compressed texture formats to compressedTexImage2D() and compressedTexSubImage2D().

Browser support

chromeunavailable edgeavailable firefoxunavailable safariavailable
  • Chrome 26 (Mar 26, 2013)
  • Chrome Android: not supported
  • Edge 12 (Jul 29, 2015)
  • Firefox 22 (Jun 25, 2013)
  • Firefox for Android: not supported
  • Safari 8 (Oct 16, 2014)
  • Safari on iOS 8 (Sep 17, 2014)

Give us feedback

If you're pressed for time, but you want this feature to be available in all browsers, please give this issue a thumbs up 👍 reaction.

However, a much better guide for us is to know how you'd use this feature, and what you're having to do in the meantime. This helps us judge the priority versus other features.

Copy the template below in a comment, and add the details that matter to you.

## What I want to do with this feature

<!-- Add your specific use-cases, even if they seem obvious to you. -->

## What I'm having to do in the meantime

<!--
Are you having to use another feature instead, a polyfill, or is it blocking you completely?
Why are the alternatives worse than using this feature?
-->

All comments are expected to adhere to the Code of Conduct.

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