Sitelet https://github.com/vsg-dev/VulkanSceneGraph/issues/1405
Skip to content

Build with clang-cl/lld-link fails due to missing symbol #1405

Description

@Neumann-A

Error:

[237/238] C:\WINDOWS\system32\cmd.exe /C "cd . && E:\vcpkg_cache\downloads\tools\cmake-3.30.1-windows\cmake-3.30.1-windows-i386\bin\cmake.exe -E vs_link_dll --intdir=src\vsg\CMakeFiles\vsg.dir --rc=rc.exe --mt="D:\vcpkg_folders\no_msvc\installed\x64-windows-static\compiler\msvc\WinSDK\Windows Kits\10\bin\10.0.26100.0\x64\mt.exe" --manifests  -- D:\vcpkg_folders\no_msvc\installed\x64-windows-static\compiler\llvm\bin\lld-link.exe  @CMakeFiles\vsg.rsp  /out:lib\vsg-14.dll /implib:lib\vsg.lib /pdb:lib\vsg-14.pdb /dll /version:1.1 /machine:x64 /nologo /DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF && cd ."
FAILED: lib/vsg-14.dll lib/vsg.lib 
C:\WINDOWS\system32\cmd.exe /C "cd . && E:\vcpkg_cache\downloads\tools\cmake-3.30.1-windows\cmake-3.30.1-windows-i386\bin\cmake.exe -E vs_link_dll --intdir=src\vsg\CMakeFiles\vsg.dir --rc=rc.exe --mt="D:\vcpkg_folders\no_msvc\installed\x64-windows-static\compiler\msvc\WinSDK\Windows Kits\10\bin\10.0.26100.0\x64\mt.exe" --manifests  -- D:\vcpkg_folders\no_msvc\installed\x64-windows-static\compiler\llvm\bin\lld-link.exe  @CMakeFiles\vsg.rsp  /out:lib\vsg-14.dll /implib:lib\vsg.lib /pdb:lib\vsg-14.pdb /dll /version:1.1 /machine:x64 /nologo /DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF && cd ."
LINK: command "D:\vcpkg_folders\no_msvc\installed\x64-windows-static\compiler\llvm\bin\lld-link.exe @CMakeFiles\vsg.rsp /out:lib\vsg-14.dll /implib:lib\vsg.lib /pdb:lib\vsg-14.pdb /dll /version:1.1 /machine:x64 /nologo /DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF /MANIFEST:EMBED,ID=2" failed (exit code 1) with the following output:
lld-link: error: undefined symbol: public: void __cdecl vsg::Object::setValue<class std::basic_string<char, struct std::char_traits<char>, class std::allocator<char>>>(class std::basic_string<char, struct std::char_traits<char>, class std::allocator<char>> const &, class std::basic_string<char, struct std::char_traits<char>, class std::allocator<char>> const &)

>>> referenced by src\vsg\CMakeFiles\vsg.dir\core\Data.cpp.obj

>>> referenced by src\vsg\CMakeFiles\vsg.dir\io\Path.cpp.obj

ninja: build stopped: subcommand failed.

Probably a include is missing since the definition of the functions is in Value.h and not Object.h. I fixed it by explicitly instantiating the function in Object.cpp (and including Value.h of course)

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions