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Regenerate the Uno.UI acrylic theme resources from MUX #25019
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area/themingCategorizes an issue or PR as relevant to the Theming (Dark, Light, High Contrast)Categorizes an issue or PR as relevant to the Theming (Dark, Light, High Contrast)difficulty/medium 🤔Categorizes an issue for which the difficulty level is reachable with a good understanding of WinUICategorizes an issue for which the difficulty level is reachable with a good understanding of WinUIkind/enhancementNew feature or requestNew feature or request
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area/themingCategorizes an issue or PR as relevant to the Theming (Dark, Light, High Contrast)Categorizes an issue or PR as relevant to the Theming (Dark, Light, High Contrast)difficulty/medium 🤔Categorizes an issue for which the difficulty level is reachable with a good understanding of WinUICategorizes an issue for which the difficulty level is reachable with a good understanding of WinUIkind/enhancementNew feature or requestNew feature or request
What would you like to be added? 💡
Styles/AcrylicBrush_rs3_themeresources.xamlandAcrylicBrush_19h1_themeresources.xamlin Uno.UI need fixing:BackgroundSource=HostBackdrop/Backdropon every acrylic brush. WinUI 3's AcrylicBrush has no such property, and Uno's DP is read by nothing.TintLuminosityOpacity.Regenerate them from MUX 2.5.1, or drop them in favour of
Uno.UI.FluentTheme/Resources/Priority02/AcrylicBrush_themeresources.xaml.Why is this needed? 🤔
Stale, Uno-only resource content.
TintLuminosityOpacityis inert today too, so once AcrylicBrush honours it, the missing values will matter.Renderer 🎨
For which platforms 📱💻🖥️
All Skia targets
Anything else we need to know? 💬
Follow-up from #21513 (verbatim WinUI
Generic.xaml), which deliberately left this out of scope. Compare againstwinui3/release/2.5.1in microsoft-ui-xaml (src/controls/dev/...).