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fix: reward percentile off-by-one, remove dead code, use async spawn
- Fix off-by-one in calculate_reward_percentiles that could skip the
last transaction or panic on index out of bounds
- Remove unused parent_header SealedHeader conversion in block processor
- Use spawn_with_ctx (async) instead of spawn_blocking_with_ctx for
send_order which only does async work
- Add clarifying comment on per-block hardfork construction in node
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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