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Copy pathenvironment_stdlib.cpp
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// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "precompiled.h" // NOLINT
#include "fplbase/environment.h"
#ifdef __ANDROID__
#include "fplbase/renderer_android.h"
#endif
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#include "fplbase/internal/renderer_ios.h"
#endif
using mathfu::mat4;
using mathfu::vec2;
using mathfu::vec2i;
using mathfu::vec3;
using mathfu::vec4;
namespace fplbase {
// When building without SDL we assume the window and rendering context have
// already been created prior to calling initialize.
bool Environment::Initialize(const vec2i& /*window_size*/,
const char* /*window_title*/,
WindowMode /*window_mode*/) {
#if defined(_WIN32) && !defined(FPLBASE_GLES)
#define GLEXT(type, name, required) \
LOOKUP_GL_FUNCTION(type, name, required, wglGetProcAddress)
GLBASEEXTS GLEXTS
#undef GLEXT
#endif // defined(_WIN32)
#ifndef PLATFORM_MOBILE
#ifdef GL_MAJOR_VERSION
GLint version = 0;
glGetIntegerv(GL_MAJOR_VERSION, &version);
if (glGetError() == 0) {
if (version >= 3) {
feature_level_ = kFeatureLevel30;
}
}
#endif // defined(GL_MAJOR_VERSION)
#endif // !defined(PLATFORM_MOBILE)
#ifdef __ANDROID__
const int version = AndroidGetContextClientVersion();
if (version >= 3) {
feature_level_ = kFeatureLevel30;
AndroidInitGl3Functions();
}
#ifdef FPLBASE_GLES
#define GLEXT(type, name, required) \
LOOKUP_GL_FUNCTION(type, name, required, eglGetProcAddress)
GLESEXTS
#undef GLEXT
#endif // FPLBASE_GLES
#endif // defined(__ANDROID__)
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
const int version = IosGetContextClientVersion();
assert(version >= 2);
if (version >= 3) {
feature_level_ = kFeatureLevel30;
}
#endif // TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
return true;
}
void Environment::ShutDown() {
}
void Environment::AdvanceFrame(bool minimized) {
(void)minimized;
}
vec2i Environment::GetViewportSize() const {
return window_size();
}
} // namespace fplbase