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A11y semantics for some Material Chips should be "checkable" #60249
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P2Important issues not at the top of the work listImportant issues not at the top of the work lista: accessibilityAccessibility, e.g. VoiceOver or TalkBack. (aka a11y)Accessibility, e.g. VoiceOver or TalkBack. (aka a11y)customer: money (g3)p: material_uimaterial_ui package in flutter/packagesmaterial_ui package in flutter/packagespackageflutter/packages repository. See also p: labels.flutter/packages repository. See also p: labels.team-designOwned by Design Languages teamOwned by Design Languages teamtriaged-designTriaged by Design Languages teamTriaged by Design Languages team
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P2Important issues not at the top of the work listImportant issues not at the top of the work lista: accessibilityAccessibility, e.g. VoiceOver or TalkBack. (aka a11y)Accessibility, e.g. VoiceOver or TalkBack. (aka a11y)customer: money (g3)p: material_uimaterial_ui package in flutter/packagesmaterial_ui package in flutter/packagespackageflutter/packages repository. See also p: labels.flutter/packages repository. See also p: labels.team-designOwned by Design Languages teamOwned by Design Languages teamtriaged-designTriaged by Design Languages teamTriaged by Design Languages team
Issue #58010 pointed out that
InputChipwas missing thebutton: truesemantics.PR #60141 applies the
button: truesemantics to all Material Chips (excluding the plain info Chip which is non-interactive). That PR unblockscustomer: money (g3)and brings our Chip semantics in-line with the behavior of the reference Material components implementations for iOS, but on Android some Material Chips have "checkable" semantics rather than button semantics, which is behavior that we should likely replicate (forFilterChipandChoiceChip?) in the future.