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Commits on Sep 11, 2026
fix senseless Null3DColorOut::SetSize no-op check and add missing base renderer SetSize() call in _ApplyFramebufferSettings(). This was leaving a buffer too small, or something, I don't know, but i…
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zeromus
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fix archaic strcpy and char* causing subtle memcpy overlap bugs
zeromus
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cf98209
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Commits on Aug 13, 2026
provide lua 5.1.5's Makefile too
rofl0r
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b391594
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move lua 5.1.5 source code from frontend/cocoa to src
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Commits on Aug 11, 2026
JIT (ARM): Update to the latest code changes. Improves support for Android and adds support for Windows on ARM.
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rogerman
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Commits on Aug 10, 2026
Merge pull request #980 from RelevantSec/harden-file-loaders
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zeromus
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Harden no$GBA save loading
RelevantSec
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06c64b0
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Harden DCT cheat loading
RelevantSec
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7361152
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Harden save-state deserialization
RelevantSec
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Commits on Aug 7, 2026
Add support for the application/vnd.nintendo.nitro.rom MIME type. (#979)
NathanSMB
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2c209ce
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Commits on Jul 23, 2026
gtk: Set prgname to application ID (#974)
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City-busz
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Commits on Jul 20, 2026
Set icon for the window
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rofl0r
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Commits on May 14, 2026
Cocoa Port: Various GUI improvements to execution speed controls and input mapping reporting. (Inspired by PR #967.)
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rogerman
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Commits on Apr 26, 2026
CI: Fix macOS Universal builds when run on different configs (related to commit 956f64d)
rogerman
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4591158
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CI: Make macOS builds Universal (Based on PR #964.)
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rogerman
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Cocoa Port: Add the "macOS App; Universal" build target for x86_64, x86_64h, and arm64. Also do some other minor fixes to builds.
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rogerman
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Commits on Jan 21, 2026
puppy shop EU fix (#942)
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rofl0r
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Commits on Jan 9, 2026
gdbstub: only spam debug logs when GDBSTUB_DEBUG is set in env
rofl0r
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gdbstub: reuse port
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rofl0r
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gdb stub: prevent crashing on error
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rofl0r
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Commits on Jan 8, 2026
Cocoa Port: Major refactor, mostly involving replacing the old CocoaDSGPU class with the new CocoaGraphicsController class.
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rogerman
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Commits on Jan 7, 2026
Cocoa Port: Do a tiny (and possibly dubious) optimization to the xBRZ GLSL shaders.
rogerman
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Cocoa Port: Reformat spacing in ClientDisplay3DPresenter::SetHUDTouchLinePositionVertices() method to use spaces instead of tabs.
rogerman
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Commits on Dec 11, 2025
Fix typo in issue template header
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rofl0r
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Commits on Dec 8, 2025
NDSSystem.cpp: In GameHacks::reset(), have the loop for deleting cheats objects match the loop in GameHacks::execute() for better code consistency.
rogerman
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Windows Port/Interface: Make build files more robust and less prone to breakage for future Visual Studio versions. (Related to commit 39f27d3, 5e006a0, and PR #936.)
rogerman
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Windows Interface: Make builds compatible with VS2012, VS2013, and VS2026. (Related to commit 39f27d3 and PR #936.)
rogerman
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5e006a0
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Windows Port: Make builds compatible with VS2012, VS2013, and VS2026. (Based on PR#936.)
rogerman
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39f27d3
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Windows Port: Minor fixes to allow builds on older Visual Studio versions.
rogerman
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6d9f01d
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Commits on Dec 7, 2025
gtk2: implement export battery save menu item
rofl0r
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23805ba
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Cocoa Port: Reduce the size of legacy Release builds by stripping debugging symbols, and fix runtime for ppc32. (Regression from commit d5e4ed5.)
rogerman
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f744661
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Fix compiling for non-Windows platforms. (Regression from commit df8816f.)
rogerman
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Commits on Dec 6, 2025
add system for per-game AR-style cheats (re #483)
zeromus
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df8816f
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Commits on Oct 29, 2025
Add backup memory import/export API to interface (#932)
Konstantysz
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efd7486
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Commits on Oct 27, 2025
Revert "interface API: add backup memory import/export functions (#930)"
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