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README.md

Rulio Engine

Adaptive binaural-beat & solfeggio frequency app. Flagship product of the Rulio studio, scaffolded per Section 2 §5 (Week 1 build) of the Rulio launch strategy doc.

What this is

A runnable Next.js 14 + TypeScript + Tone.js + Tailwind app that ships a single working preset: Sleep — a 4-phase adaptive ramp from Beta → Alpha → Theta → Delta over 60 minutes, with a 528 Hz solfeggio layer and a 60 Hz sub-bass.

This is the Week 1 deliverable. The full feature scope (V1, V2+) is in ../sections/section-engine-spec.md.

Run it

cd engine
cp .env.example .env.local   # then fill in the values (Supabase, Stripe, etc.)
npm install
npm run dev
# open http://localhost:3000/play/sleep

You should see the Sleep preset, the 4-phase stepper, the headphone prompt, and a Start Session button. Clicking Start kicks off the Web Audio engine; audio is real binaural beats + solfeggio via Tone.js.

Brand assets

The R mark (the faceted "R" with electric-blue energy trails) is the brand. See ../assets/README.md for the full brand guide. The app icon is at ../assets/rulio-app-icon-1024.png; the favicon is at ../assets/rulio-favicon-256.png. Update app/layout.tsx to point metadataBase, OG image, and favicon to the R-mark assets.

Architecture (Week 1)

app/
  layout.tsx               — root layout, dark theme, OG metadata
  globals.css              — Tailwind + dark theme
  play/sleep/page.tsx      — the player UI
  api/export/route.ts      — server-side export stub (returns 202)
lib/
  audio/
    binaural.ts            — BinauralBeat class (Section 2 §3.1.A)
    solfeggio.ts           — SolfeggioTone class (Section 2 §3.1.B)
    engine.ts              — SessionEngine orchestrator (§3.1.C layering)
    useSession.ts          — React hook for the player
  presets/
    sleep.ts               — the 4-phase Sleep preset JSON

Next moves (per Section 2 §5)

  • Week 2: 4-layer mixer UI, 12 presets, Stripe gate, free tier = 3 presets, /admin route for Roel.
  • Week 3: Fly.io Puppeteer + ffmpeg export worker, in-app affiliate slot, PostHog events.
  • Week 4: E2E Playwright tests, Sentry, landing-page rewrite, PWA manifest, waitlist migration from ruul-it.vercel.app.

Important constraints

  • Web Audio is browser-only. All audio code must be inside "use client" boundaries or behind dynamic imports.
  • iOS Safari requires a user gesture before any audio context can resume. Always call await Tone.start() inside a click handler.
  • Binaural beats only work over stereo headphones. The Sleep page shows a mandatory headphone prompt on session start.
  • Not a medical device. The footer disclaimer is non-negotiable — "Rulio Engine is a relaxation tool. It is not a medical device."

Source of truth

  • Strategy doc: ../final-report.md
  • Agent team + naming rules: ../sections/section-agent-team.md
  • Rebrand: ../sections/section-rebrand.md
  • Monetization: ../sections/section-monetization.md
  • Brand guide: ../assets/README.md