so df.global.ui_advmode.unk_3124 seems to be the adv building menu section of the ui with
unk_1 to 4 being the boundary that some how controls the camp size. unk_1 and unk_3 are min and unk_2 and unk_4 are max.
unk_54 and unk_62 controls the gui pop up that shows the building resources which you can change
so far this didn't really do much like alter the raw supplies as far as I know but needs more research.
so df.global.ui_advmode.unk_3124 seems to be the adv building menu section of the ui with
unk_1 to 4 being the boundary that some how controls the camp size. unk_1 and unk_3 are min and unk_2 and unk_4 are max.
unk_54 and unk_62 controls the gui pop up that shows the building resources which you can change
so far this didn't really do much like alter the raw supplies as far as I know but needs more research.